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Suicide 26

4 maps, all original. A couple are really slow on 040 machines. These are not quite in the same style as most suicide maps. (Well, two are, but the other two are very big, with much lower carnage rates.)

100% UESC Choice Carnage

Very dark arena, with a sniper ledge running around the top edge. Very nice flow-there are multiple ways to get to most spots.

Apocalypse

Huge, and rambling. Random teleporters in hallways (check your map). Says it's a net map, but you'd need about 15 just to find each other...

Bik's Net Maps

Well, they're nothing much to look at, but they play quite well. Heavy reliance on elevators. Some nice concept maps (Evilution contains randomly appearing walls, which can act as aid or hindrance, depending on how well you judged their reappearance frequency...).

NY Subway

Modeled after the Union Square IRT station in New York City, this is one of the better renditions of a real subway... requires Ignore Zero Divides on 68K macs. Not really new, just new to this site.

Vertigo Maps

9 maps. The two that were in the last iteration, and 6 more, plus a version of one of the originals with textures redone to be more lo-res compatible. Generally open, with lots of aliens.

Demolition v4.0

9 maps. There are some really, really good ones here... the last three are a lot of fun. Emphasis is on vertical movement via silent, fast elevators. Lots of sniping positions-you'll need to experiment with teleporters to figure out what goes where. You're rarely safe, even on the larger levels...

Suicide v25

3 maps, all original. Spanish Magic Castle is a lot of fun, but watch folks who guard rechargers...

Quantum Reality

A huge, sprawling 5-D space level. Very easy to get lost, lots of narrow passageways. (You can use wall textures to help you navigate, until you run into that infrared powerup...)

Suicide

Looks like it was designed as a solo level, but it's so small, it would make a better net level. Really sharp edges, and one bad (but non-fatal) texture. Ammo placement leads me to believe it was designed to be played on Kindegarten.

Suicide v23

3 Maps. These work better (imo) as M2 maps, although they play faster, for some reason, as M1... The M2 version is called M2 Suicide 13.

Suicide v24

4 maps, M1 versions of the maps in M2 Suicide 14. These are just as fun as their M2 counterparts...

Umbrellas Recommended...

A convoluted map, with teleporters everywhere, lots o' baddies (or just some, depending on which version of the map you play), and the Gallerie de Despayre, where nasties fall on you unremittingly from out of the sky. Rain of Pfhorror, with the excess baddies, is great for solo practice, and Drizzle of Pfhorror holds an acceptable number for net play. Been sitting in my inbox for way too long now...

Demolition v1.0

If these maps remind you of the Suicide series, it's because the creator of that series got the three Demolition collections started. All three of these collections have 10 maps in them. Most in this set are modified M1 Bungie maps (very much in the spirit of the first few Suicide maps, only with better texture alignment. Great flow, more weapons and ammo than you can ever use, no aliens. Very nice.

Demolition v2.0

10 more levels, in the same vein as Demolition 1... Get these and maximize your carnage!

Demolition v3.0

The third of 3 nepacks (10 levels each). This one's mostly original. Inspired by the Suicide series, these maps have the same play feeling, but more attention has been paid to details. Very nice maps.

Holzp's Trimaps

3 large, geometric maps. (The third one uses a Marathon texture.) Lots and lots and lots of baddies...

Logan's Maps

2 Levels. Pretty well-done maps... One is a very nice rendition of Mike Neylon's "The Pit". (Doesn't look anything like the original, but that's what the readme says...) The other map is a model of the creator's house.

McSlink's Net Maps

9 levels (in 6 maps). Generally very good flow, good object placement, lousy texture alignment. Two (heavily) modified Bungie levels.

Water World

Very large, very open, very blue. Readme says almost all weapons are available, but frequencies mus be set very low-I never saw any.

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