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Arena of Death v2.2

Crashes 040's hard, but it's pretty playable on powermacs. Much nicer than its M1 counterpart, IMHO. Update cleans some stuff up. Latest version actually lets you out of the death trap.

Damian's Hills

2 maps. The first is a pretty cool King of the Hill candidate. The second will piss you off if you can't walk a tightrope...

Head Pfhor The Sewers v1.1

A nicely proportioned outdoor arena. Far better than Thunderdome for King of the Hill... Update adds some niceties.

M2 Suicide v4

5 more. Kill everyone quickly. Or die. Whichever... carnage will be high either way.

Death Awaits You All!

An arena with a ring around the outside. The central pit can be filled by the use of switches.

DMMC Archive v6

4 maps. Nothing spectacular, but Dodgegrenade is a pretty fun play on a kid's game...

Le Chasse (The Hunt)

A very large, very pretty, very nastily-designed water level. All ammo is on dry land. Almost all dry land has shallows next to it, making it very hard to get up... but that doesn't stop the Flick'ta underwater from whaling on you...

Rage'n N'Tool'n

Large, with lots of ledges, and lots of underwater stuff... a few cool secret places. This needs a lot of people.

Stick Around

An update to Pit of Despair. 2 maps. Pit of Despair has been improved to actually live up to its name. The second map, Stranded, is a variation on the same map, but with an entirely different feel... a central tower (perfect for King of the Hill) can be isolated via switches from the outer ring. Looks like this one would be great for teams.

M2 Suicide v2

5 maps, again all converted M1 suicides. Some good maps, but pretty nasty texture choices...

M2 Suicide v3

5 maps, again... all great maps (some of the best of the M1s), but again, the textures will hurt your eyes. (They're still fun, though...we hit 12 dpm again on a 2 player game on Cylinder...)

Cosmic v2.0

Small, simple, very nice flow for small groups. Getting onto the upper ledges from the water takes timing... This update decreases that timing need (and changes a few textures).

Mara Macros 1.2

These are really, really cool if you're into cheating. They're MacsBug macros that allow you to give yourself unlimited health, ammo, weapons, oxygen... all from within M2, without needing to edit a saved game. (Ever wanted to waste those first 8 bobs with a spanker blast? Now you can!) Comes in two flavors, 68K and PPC. The 68K ones are a piece of cake to install-create the proper folder (if it doesn't already exist), drop in the macros, and reboot. The PPC version actually requires a bit of work, but there are step-by-step, very explicit instructions to guide you. If you're not afraid of...

Bullets and Butterflies

A large, water-filled arena. The central sniping tower makes a nice hill... really hard to defend.

Carnagey Hull + (m2)

I really don't know what Bungie was thinking this time around with the alien textures. Sort of like a bad golfing quartet on acid... and this map makes full use of them. Sort of a big ring, with a small room in the center. Lots of minibobs and ticks... This version adds quite a few features, making it much more playable as a net map.

DMMC Archive v5

4 maps, for the week ending 1/7/96. Two have been seen before (Mutiny is good on the small maps page, and Assault of the Bobs from last week has been redone to be mostly underwater), but the other two are nice.

King Carnage

A small arena, with the weapons mostly in the (hard to reach once you've left) outer ring. The fire Flick'ta are really annoying...

M2 Suicide v1

The Suicide Maps are moving to M2... here's the first 5. Get ready for mass carnage!

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