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The King Always Wins 2.2

The ancient ruins of Castle N'hol. Fight each other to the death! For Marathon: EVIL!

Evil Co-op TC Films v1.1

3 films, done co-op on TC. They are : Mr Bill Meets Mr Gumby, Parathymeter, and A View From The Edge.

Co-op TC Evil Films v1.0

A co-op film of Mr. Bill Meets Mr. Gumby of the Marathon : Evil scenario. Its on Total Carnage with 2 players.

Marathon Evil Vid Films v1.0

This package contains my vid films for 12 of the 16 Marathon Evil solo levels. Several of these were done last year, with the remaining done within the past month. I regret I have not been able to do all 16. Unfortunately, the remaining levels are beyond my ability at this time. Some of the levels in this package are among the hardest levels I have ever vid, especially the level "Parathymeter". A detailed Read Me is included in the package.

Brain Fade

A large Evil map, with a nice combination of claustrophobic spaces and wide-open arena-like areas. (Too many big weapons for the claustrophobic spaces, imo... but some folks like that.) Some line of sight problems if played under normal Evil, but it works without a hitch when using the Evil Addon for Aleph One. Go nuke someone!

Richard's Ten

A pretty amazing nethop pack, in that all the maps are quite good on their own - so 10 of them together is mindbending. These maps are medium-to-large, but still playable by smaller groups - flow is quite good overall.

Apocalypse Net Pack v1.1

A pair of maps that share a similar overall layout, but play very differently. Both are loaded with eye candy (Tempest, especially, has some pretty fun lighting effects), and both have a generally square layout with an outer corridor enclosing an inner complex... but the inner complexes are very different.

Evil-Egypt

A small map which uses the Evil glyph textures to suggest the inside of a pyramid. Weapons and baddies galore... but flow is a bit constricted (tbasically, the layout is a series of rooms, linked by a single passageway in either direction). Rooms are either pitch black (gotta love those devlin eyes glowing at you) or brighly lit. If you know the secrets, there are ways around without dealing with the baddies.

Monke NetPack v1.1

I really did not appreciate the other review that somebody else made for my file so I decided to delete and write my own description. This pack consists of 5 maps ranging from fairly big to fairly small. 4 out of the 5 maps has the great nuke. Ammo and gun placement is very balanced, I tried very hard to achieve that. Some of these maps are as old as Marathon 2, way back when I used to use Pfhorte. The whole layout of all of them, is pretty much based off of geometric shapes. Net games are a lot of fun with these maps. My personnal favorite map is Rearviewmirror. Have fun, Happy Happy Carnage Carnage.

Evil-Empty Faces 0.65

A very large, multilevel netmap. It's actually quite playable solo, due to the huge numbers of Devlins and drones... if baddies are turned on for a netgame, hill games become insane.

First Strike v1.0

Loosely based on the Mystic Base map from the Mystic Map Pak, this is a netmap with a twist... it can (sort of) be played solo. That is, there is a mission, of sorts, laid out by the terms.

Kill Frenzy v1.01

A multilevel arena map, with tweaked physics. I'm not usually a fan of aliens in net games... but in this case, I'd make an exception. The hill is the entire arena floor, and the baddies generally stay down there.

Wheel of Evil v1.0

A huge, organic-feeling map in which 8 people could play with breathing room. More aliens than you can shake a stick at... this one works fine as a solo stress reliever, as well.

Evil-Agorapfhorbia v1.0

A large, sprawling netmap with wide open spaces, an easy-to-reach-hill, and lots of nooks and crannies to hide in.

Digivid NetPak

4 netmaps, designed for larger groups (although a couple are quite playable with small groups), and an integrated physics model which changes the railgun (and makes it much more effective in netplay).

The Wind Tunnel

A tall cylinder, filled with openings and interconnected passageways. Physics allow you to drift... main weapon is the nuke gun, which can lead to some nasty suiciding if you're not careful.

Toilet of Jjaro

A few loops, and a flushable toilet. Lots of ammo, and lots of weapons... high carnage. (Beware the yellow and black assault on your eyes in certain parts of this map...)

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