fileball.whpress.com

Browse Files

Tophet's Physics Models v3.0

A collection including four Physics Models by me:

"Bob Slaughter for Infinity"

"Bob Slaughter for Evil"

"S'pht Rebellion 3 for Infinity"

"Pfhor Rebellion 2 for Evil"

and a version of David Gordon's "Descent Physics":

"Descent 2 for Infinity"

Plus, 13 altered maps (Readme files included) by various authors (none by me) to play around with.

"Cyborg Canyon of Death.map"

"Cyborg Madness for Infinity.sce2"

"Hunter Canyon of Death.map"

"Hunter Madness for Evil.sce2"

Much Superior Grenade v1.1

On Bungie's "Grenade Launcher" sound: Having actually used a similar weapon "back in the day", I've always hated the standard "Grenade Explosion" sound in all flavours of Marathon. It's unrealistic, grating, lacks power. So I decided to change it. But, if you're not using headphones, the difference will probably not be as dramatic as you'd expect. Sound was created by combining the original Marathon grenade sound with a Dorf Bottle exploding (from Bungie's "Myth: TFL").

M1A1 MP3 Tracks v1.2

Contains 19 MP3 Tracks for use with M1A1 by Raul Bonilla. Drop these into your M1 Tracks folder.

"Seropian MP3s" contains 8 original Marathon MP3 Tracks by Alexander Seropian, stereo enhanced.

"Tobacco MP3s" contains 8 remixed Marathon MP3 Tracks by Thomas Barth, better than originals.

"MuShoo MP3s" contains 1 custom Marathon MP3 by Mike Schapiro. It also has 2 original Marathon MP3s played backwards, resampled by Raul Bonilla.

Aleph One SDL/MAC is required.

M1A1 for SDL/MAC also required.

M1A1 QuickTime Tracks v1.0

Contains 18 AIFF Tracks for use with M1A1 by Raul Bonilla. Drop these into your M1 Audio folder.

"Marathon QuickTime Tracks" contains 16 original Marathon AIFF Tracks by Alexander Seropian, but are resampled for QuickTime 3.0 instruments by Alexander Thomas (aka Dr. Lex). It also contains 2 original Marathon AIFFs played backwards, these have been resampled by Raul Bonilla.

Aleph One SDL/MAC is required.

M1A1 for MAC v1.0 is required, but these tracks might work in later versions of M1A1 for MAC/SDL.

Yota 16-bit Sounds V1.0

A Sounds patcher for the Yota Saga maps. The first three segments of this series used the Infinity Sounds file, but all subsequent installments have used a custom Sounds file. This patcher, designed to be applied to a virgin Sounds file, replaces all old versions, and provides 16-bit as well as 8-bit sounds for the series.

Pages