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Fm: Tipatae Tibatoh (evil)

Tipatae Tibatoh is a map I designed for the Tempus Irae II: The Lost Levels. The map was then designed for Evil and then Infinity. The Evil version has special physics built in. The Railgun and Nukegun both have second triggers that do something dangerous.

Map Filetype Changer v1.0

This is a file type changer for use with Evil. It will fix all filetypes of maps that you drop onto it. This is so Evil will recognize your new Evil map creation.

Fm: Temporal Lab 17 v2

First in a series I never finished. The reason I never finished the series was because I didn't want to be limited in what I could do. Following a series format, would have limited me.

Fm: Clan Wars (oo)

Battle of the Clans was made for Evil initially, and was supposed to be ported to Infinity. For some reason, this never happened. So, I yanked out the map and ported it to Infinity in this file called Battle of the Clans.

AMPG Carnage Fest 6

PLAYERS: Fm™, brymen, Pmac, Nukeboy

All these films need to be run from Evil. Some films require the non-standard Evil net maps to view.

These maps are:

The Coriolis Loop map pack by doubleaught

The original Marathon:Infinity Map file

Three new maps by Frigidman (Included)

(read the readme for more instructions)

Hastur's Workshop Examples

All the simple example maps enclosed in this archive, are guides and information on how to make odd and strange new things with the Marathon egine.

Force Fields

Multiple Stop Elevators

Bouncy Wall Fixing

Cast Shadows

Multi Split wall techniques

These are great to help "open your mind" to the ways things can be construed and manipulated to get interesting desired results!

Fm: Time Becomes a Loop

Time Becomes a Loop is an interestingly small, but large, map. The structures form a loop because they are around a fissure in the ground. Some structures have two levels, and others don't. Many windows, angles, areas for surprise attacks, and full frontal assaults make this a good run for your skill.

Evil Concept Sketches

This pack contains 22 sketches from my sketchbook that pertain to Evil. They are numbered in the order they were in my sketchbook, so I am guessing that is the order in which I made them (heh, even I am not sure of what I do).

Evil Prequal Sketches

This pack contains 10 sketches from my sketchbook that pertain to the Siege of Nor'Korh. They are numbered in the order they were in my sketchbook, so I am guessing that is the order in which I made them.

Evil: DOA Physics I v1.0

These are physics for marathon EVIL! Don't know what would happen if you tried it in Infinity, but I'm sure it would seriously screw up things.

Evil: HUD Patch v1.0

This patch replaces the original Bungie-esque ammo displays for both the Rail Gun and Mortar Launcher with more suitable versions. Gameplay has not been altered, the only difference is that the HUD ammo display is much improved for these weapons.

Tina Sounds

These patchers replace bob sounds with Tina sounds. One patcher does bob sounds for M2 and Minf, and another patcher does bob sounds for Minf vacuum bobs.

The Bastards

A beautiful, very large net map by one of the creators of Tempus Irae. This thing has some of the prettiest light sets, rooms and passageways that I have seen in a long time. Sniper posts, ledges, stairs, media, this thing has it all. Object placement is tight, so this map will take some strategy to play. It isn't a "run around and shoot at everything" type of level. Just a large net map that will need a large group. I played it on a performa and it did fine..but there are some rather large rooms in this thing. A great download!

Marathon Universal Patcher v3.5

Actually modifies your Marathon app to change your starting setup. You can add invincibility, weapons, ammo, health, oxygen... and you can add a save anywhere key (for both PPC and 68K!). Works on all marathon versions through Infinity 1.5. By the author of the various M2 film patchers.

Folie a'Deux

Another two level net hopper from Rich. The first level is a small outdoor arena set with the Nardo alien texture set. The final level is a outdoor/indoor arena with some great design ideas. Another great one from Rich!

Cherished Illusions

Another great level from Rich. This map has three levels, two that are new sporting the Nardo textures and the third, using the pfhor Nardo set is a port from Rich's Evil Map"Meat Hive". These levels really are visually stunning with these textures. I found myself just trying to steer clear of the "baddies" long enough to take in the texture choices. The flow is great and the "multi-split-level" idea is really challenging. This is a great map and will support any play you desire.

Evil: Meat Hive

Another great level from Rich! This map is built with the Evil Lava texture set although you won't see the lava. It can support as many as 8 players and all the net modes.

Evil: Apostasy & Nettleson

Visually, one of the nicest maps that I have received in a while. Built with the water texture set, this level has various multi-levels that can be accessed rapidly and with ease.

Evil: Corrupt Behavior

A medium sized square arena. The ring provides access to the four levels that wrap up to the top elevated area. Built with the sewage texture set, this level has very good flow and if you are a mouse player, the aiming that this one requires will be right up your alley. Lots of aliens for practice and most net modes supported!

Evil: Profane Catalepsy

A small to medium sized net level with two raised walkways along with two levels that make up this level. Total levels in this map equals three and the transitions are very fast and very smooth.

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