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No Parole from Rock 'N Roll

10 maps, some conversions from M2 maps, one extension of a TI level, and a few new maps. All in all, a superb package. Everything from death in small places for 2 to huge, sprawling levels capable of supporting 8. Kree Nakorie, a level I hated when it was first released for M2 (it was so hard to figure out what was going on, and the aliens never gave you a chance to look around) is now a superb strategy level. Wow. Everything tastes better on a Nardo bun. Update fixes a couple of small errors on one level.

Alhambra (tempus irae) v1.1

A huge, wide-open, nicely-built killing area. Weapons and ammo come in clumps... so if you want a particular weapon, you also get lots of ammo for it. Also comes in Evil and Infinity flavors.

Bridge of Despair v1.0

Pretty good layout, Arena type square with bridge in the middle, secret doors, variety of levels, and the S'pht are on your side which means they're pretty useless as usual, especially with that Jugger in the middle of your bridge. King of the Hill, Ball are untested but author recommends up to eight players. No cooperative play although solo is also okay per Mr. Mason.

Carnage Gardens v1.0

Another keeper. Large Arena with perimeter passageways for ammo, 1x & 2x, a couple of elevators, garden pathways. Supports KOTH, Ball, with a sniper outcrop to die for. Up to 8 players and is loaded with mean & nasty aliens for whiz bang solo play; includes a Jugger right there, in the middle of it all! Go ahead, fire your Launcher!. Remember, the Sph't are on your side. At some point lay back & watch everybody duke it out in middle of the Arena, too funny!

Psychodelia's Tempus Maps v1.8

13 levels. A real mix... there are some fun levels here, some really big levels, a couple of tiny levels, and some god-awful lousy levels. A few have physics messed with... one's sorta cute (bob-corn popper with a purpose), but the others are just annoying. DON'T play spnkr's house of horrors with aliens on!

Sand Pebbles

A large outdoor courtyard, surrounded by several buildings (or one, maybe). Nice flow, aided by the openable windows on the upper floor... a few secrets, but nothing that will throw off a net game-very balanced, overall. (You most likely won't run out of ammo, unless you're a really, really bad shot.)

To Squirm and Stiffen... v1.1

5 maps, all nicely built, all catering to slightly different tastes. Small groups should be able to use all 5, but larger groups will probably pass on the middle three... unless they're looking for 5+ kpm rates. Flow is generally quite good.

The Bastards

A beautiful, very large net map by one of the creators of Tempus Irae. This thing has some of the prettiest light sets, rooms and passageways that I have seen in a long time. Sniper posts, ledges, stairs, media, this thing has it all. Object placement is tight, so this map will take some strategy to play. It isn't a "run around and shoot at everything" type of level. Just a large net map that will need a large group. I played it on a performa and it did fine..but there are some rather large rooms in this thing. A great download!

Folie a'Deux

Another two level net hopper from Rich. The first level is a small outdoor arena set with the Nardo alien texture set. The final level is a outdoor/indoor arena with some great design ideas. Another great one from Rich!

Cherished Illusions

Another great level from Rich. This map has three levels, two that are new sporting the Nardo textures and the third, using the pfhor Nardo set is a port from Rich's Evil Map"Meat Hive". These levels really are visually stunning with these textures. I found myself just trying to steer clear of the "baddies" long enough to take in the texture choices. The flow is great and the "multi-split-level" idea is really challenging. This is a great map and will support any play you desire.

Stonehenge

A great new net map by the leader of the Nardo Team. This map, created and inspired by the great monument, Stonehenge, fits very well with the Tempus game. The textures fit very well and once you play it, I think you will agree. I really did enjoy the Tempus game, and this map is a "fresh" look for Marathon.

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