Three levels, all originals (the counterparts of M2-Suicide 18). The first one is just as aptly named as its M2 counterpart, but the other two provide some serious carnage opportunities. Learning the teleporter positions on Walking Charlie is a huge advantage...
Three levels, all originals (they match M2-Suicide 17). Pepper Popper is pretty cool... watch the damn bobs! Fans of Sky Diving will love Sky Diving 2.
4 maps, all original. A couple are really slow on 040 machines. These are not quite in the same style as most suicide maps. (Well, two are, but the other two are very big, with much lower carnage rates.)
3 levels. These didn't thrill me as some have... and Circle Jerk has a bit of smearing if you're looking at the platform next to you as it moves (somewhat unavoidable, given the Marathon engine). Still fun, though...
5 levels. A couple of them are great (Mount Pfhorabachi, Out of the Closet) and all are very playable. Up on a Pedestal is a little rough if you miss a weapon at the start, but I guess if you do, you won't live long, so it's not really a problem...
4 levels (three great, one so-so). Zig Zag is too open for slower machines, but the rest are some of Butch's best. (He's been busy since I've been here last!) One game on Press Box (6 player) racked up a kill rate of 36 deaths/minute! Think fast (really, really fast) or die.