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Created by Loren Petrich

Marathon Map Viewer v1.4.1

This is one of the coolest tools to come along in a long time. It does just what the name would suggest... it allows you to view maps. It works a lot like Forge's visual mode... except it has a few extra features. Up and down motion is supported (shades of Pfhorte's viewer), and maps can be viewed fully-textured down to wireframe, with almost anything in between. It requires OpenGL, a 3D-rendering interface which is becoming quite common. OpenGL on a 3dfx card requires full-screen mode, which the Viewer doesn't support, but if you have an ATI Rage Pro or Rage 128 (or, according to Apple, ...

Two Shapes Utilities v1.0.1

Two programs: 12oo Shapes Mover, which moves shapes chunks from M1 shapes files to M2/inf shapes files... and 1-10 Twiddler, which can help with the 1-animated/1-non-animated switching problem. (If you don't know what that is, you probably don't need this.) Very useful tools for scenario builders! v1.0.1 fixes a small bug that kept the Twiddler from recognizing M2 files.

Map Exporter v3.5

Exports Marathon2/Infinity maps in a variety of 3D formats. Useful for porting to other games, or for making cool term art for your solo scenario. Comes with source code, so you can do with it as you see fit. You can see a couple of samples of the output, imported into Bryce: AyeMakMetal.jpg (118K) and WaterlooMarblepark.jpg (200K). Updated with new info-if you already have this file, you can download just the new documentation (227K). This update adds support for the M1 format (including correct handling of texture numbering).

Map Analyzer v1.5

Produces an amazing array of info about a map (or a folder full of maps), including all basic stats (polys, floor space, weapons availability, textureset, etc), and some aggregate stats on multiple level maps. It was inspired by MapInfo, but generates much more information. This update is a complete overhaul. There are statistics on new things (including textures, lights, liquids, and sounds), and special value statistics, and the source is completely Loren's (all of Kirill Levchenko's code has been replaced). Source is included.

L'howon Landscapes v1.1

Replacements for the existing Alien landscapes (night and day) in both Infinity and M2. More realistic... and this version contains Hamish Sanderson's modifications to make the 8-bit versions look almost as good as the 16-bit versions.

Tina Shapes

Female replacements for the infinity Bobs. Quite efficient looking... what you'd expect, actually, from a colonist (as compared to, say, a half-naked amazon). Comes with a very large sounds patch.

Tina Sounds

These patchers replace bob sounds with Tina sounds. One patcher does bob sounds for M2 and Minf, and another patcher does bob sounds for Minf vacuum bobs.

Arbitrary Map Points

With this download you get two programs. Add Arbitrary Map Points and Create Spiral Staircase. The AMP utility will add arbitrary points to a unmerged Marathon 2 map, and, Infinity map. It is highly recommended that you read the readme before using the utility. Doing so, should help tremendously. A pretty neat little utility!

Nomad S'pht

This is a ingeniously designed patch that replaces the S'pht with these drones that are called Nomads. They are taken from the Star Trek episoded bearing the same name.