fileball.whpress.com
June 1996

April 1996

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Timeline

Descent 1.3

A 7-level descent into Hell. Visually, this is a stunning map. From the opening sequence (VERY cool doors) through the final battle, I was surprised by some of the unique touches of this map. The update has cleaned up quite a few crashes, and added terms, secrets, and battles. Also, I was wrong- no cheating necessary to get off the first level. There are still a few minor bugs, but nothing major.

DG's 4 Map Pak

4 levels (what did you expect?). Three are originals, one is a remake of someone else's M1 map. The remake is pretty impressive (a really large fortress, lots and lots of different areas), the originals are ordinary maps.

I Dare You!

A two-level arena, with lots of nooks and crannies on both levels. Watch the crossfire!

Kairn Pfhortress

A very large, extremely good-looking castle. Very nice lighting... Construction detail is on the order of Villa Banzai. Readme says it crashes 68K machines hard, with IZD not making a difference, but I had no problem on a Q800 running IZD. You'll probably need 4+ to keep the kill rates reasonable...

Need Pfhore Speed

A pretty slick little arena, with zippy platforms, a water cannon you can access from a couple of places, multiple exits from almost every area, and enough firepower to level Cleveland. Carnage should be high, with any number of players above one...

Wet Arena

A large, symmetrical arena with a central area that fills with water once the teleporters are used... Water height is such that if you miss the jump from dry spot to dry spot, your opponents will most likely kill you before you get out.

Lava Me Tender

Installment 2 in the Origin of Species series (The Goo, the Bad and the Ugly was installment 1). I'll keep this short-get this map. It's really, really hard, but really, really good. Amazing art, and amazing level design. Wow.

Wrath of the Sentinel

A large, rambling level with a lot of water tricks. An early juggernaut makes things a bit difficult, but this one's playable... a fun story goes along with the gameplay.

Compound Pfhracture v1.1

Square, and symmetrical in gameplay. Easy to get lost at first, but not too bad to learn. Two levels, with many ways between them... Nice central bridge area. Update tweaks textures and object placement.

Foreign Legion 2.0

This map is the reason I got 3 maps tested this evening, instead of 20. Very pretty to look at, with a really well-thought-out story (well-written, even!), and great monster/ammo placement. This one'll keep you on your toes... The only faults I'd list are a few trapping polys (polys you can't get out of once you get in), and one set of bad doors (always keep an older saved game around-otherwise you'll do what I had to do, and start over). Definitely worth playing-this one's great.

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