fileball.whpress.com
June 1996

April 1996

S M T W T F S
1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30

May 1996

S M T W T F S
1 2 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27 28 29 30 31

June 1996

S M T W T F S
1
2 3 4 5 6 7 8
9 10 11 12 13 14 15
16 17 18 19 20 21 22
23 24 25 26 27 28 29
30

July 1996

S M T W T F S
1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 31

August 1996

S M T W T F S
1 2 3
4 5 6 7 8 9 10
11 12 13 14 15 16 17
18 19 20 21 22 23 24
25 26 27 28 29 30 31

Timeline

Industrial Strength (M2)

One side is full of canyons and ledges, the other side is a fortress. Between them is a lava river that serves more than one purpose. This map is really pretty to look at, but if you play it with aliens on, you'll never get to see that... A little bit of smearing at the bottommost corridor, where the lava comes up too high, but nothing major.

Jeff's New M2 Maps

Three maps. Dark Temple is just what it sounds like. (Pretty open though...) Mash Pit is a tiny arena, with a smaller hill surrounded by pfhorslime... looks like horribly high carnage rates. The Island is a Thunderdome-style map with the central area filled with water, and the hill reachable by retractable bridges.

King's Throne v2.0

A pretty nice KOH map-the light switch behind the hill makes the king VERY vulnerable.

Let's Put the Pfhun in Fun

Reminded me a lot of Spiral Insanity. An outside ring borders a mazelike multilevel building, with lots of ways to get around. A little jarring at first, but after playing it for a while, it starts to look quite nice. Best views seem to be while lying on your back in the outer ring, looking up...

MIS S.A.M Archive

7 levels. All are pretty simple in layout, and all have way too many baddies for net play, but they've got generally good flow... Mostly arena-type stuff, but a couple are more complicated. Not bad for burning off a little steam.

MurderDome

A shallow, waterfilled central arena and some interconnected passageways around the outside should keep you looking over your shoulder for that next grenade...

Spankos

A great KOH map-incredible flow (there are lots and lots and lots of ways onto the hill, and most of them have vulnerabilities). Mostly a dark room, with a well-lit hill and four well-lit sniper towers. Looks nice, too...

The Revolver

Big weapons are in the center, behind a wall you have to walk up to to open. (Don't get trapped inside-the only way out is to blast your way past someone else coming in.)

Pages