fileball.whpress.com
October 29, 1996

August 1996

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October 1996

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Timeline

ACME Station-M2

The infinity level, ported to the M2 alien textures. It's no longer vacuum, and all the baddies are gone... but so are some of the windows (which makes for easy transfer from hallway to hallway, actually).

Got a Match?

Simple outdoor maze, with a couple of rechargers and a (not-so) secret room. Flow is nice... but it could use some sounds.

Killer Canyon

A multi-tiered level based on the concept of a box canyon. There are no indications for the elevators... you just have to know where they are. Seemed really, really low on ammo, as well...

La Terrasse Dufrein

A funky little wide open 5D map with edges so sharp I'd hesitate to try this on an 040 machine. However, it plays beautifully on a PPC... you won't be getting too many wall kills on this one.

Postcard from Valhalla

The next installment of the series started with Codename Genesis. Hmm... "non-trivial" comes to mind. A fiendishly designed level (plus a nice setup level), with nasty traps, cool terms, but more than anything, physical puzzles requiring timing, more than anything. (Or at least that's what it boiled down to for me...) Well worth the download.