fileball.whpress.com
1996

December 1995

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Timeline

Cruiseman Maps

A couple of converted M1 maps. There's an interesting port of Arena (looks like you're going swimming, but you're not), and a port of Halls of Death which is a bit hard to play in low-res due to the texture choices.

Torpedoes Away!

A mostly underwater map, which might be boring, except it comes with a physics model which allows firing of weapons. Lots of fun... (I wish the bobs would shoot underwater, too...) This doesn't crash my 68K machine, but it doesn't play, either-it just sits there (all sounds audible) with no visible image until I quit.

Pfhactory v2.0

Conversion of a *very* big M1 level. Plays best with 8 players... This archive includes some films and the M1 version as well.

Trench Warfare

You start in one bunker, and the object is to make it to the other bunker. Problem is, there's an awful lot of baddies in the trenches between here and there... Set up as a solo level (only one starting position), but could make a good net level for big groups.

DMMC Archive v2

The second release from the DMMC (12/17/95). This one consists of 10 maps. Two are already on this page (Cruiseman Maps). All the rest were done by the group's president. They are all pretty high quality, small arenas with a nice eye to alien and weapon placement.

Ignore Zero Divides

If you play on a 68K machine, GET THIS! It's tiny, and it only does one thing, but it might just be the most useful utility out there for non-PPC owners. The biggest cause of crashes is the presence of zero-length lines in a map. This leads the cpu to attempt to divide by zero, which makes it crash... Bungie seems to have fixed the problem for the PowerPC code, but 040 and 030 owners were out of luck, before now... This little baby simply instructs your cpu to ignore any divide-by-zero operations. Run it just before you play Marathon, and you'll be free of those pesky Type 4 errors forever!

The Grottos

A big map, with water-filled areas being the main link between the separate open areas... Lots of hiding places.

The Ares Project

A loving renovation of Mars Needs Women. This one's better than the original, I think... the only criticism I have (and it's really minor) is that the upstairs may not be dark enough any more. Other than that, though... This is gorgeous.

Bear's Net Maps v3

This is now up to six maps (although two are just the same map with different net options...). One is unstable on 68K macs-use the Ignore Zero Divides program to get around this. A pretty nice mix... small, medium, and large arenas, some nice twisty areas, a bunch of enhancements to take advantage of the new M2 features. Bunch of tweaks (texture alignments, etc.) Now comes with three physics models which make the alien weapon a bit more deadly...

Pfhactory v2.2CS

The CS stands for Chapter Screen. This map is identical to the above version of Pfhactory, except that it has a great chapter screen at the beginning of it... I'll leave 'em both up, because the first one contains films and an M1 version of the map that this one doesn't have. Only change in this version is that the 8-bit version of the chapter screen is now in color.

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