fileball.whpress.com
1996

December 1995

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Timeline

RebelBase

Part two of the Interceptor Series. Two levels, both with some seriously beautiful mapmaking techniques... You're charged with protecting the Rebel Base. Keep a sharp eye out for oxygen rechargers and save buffers... you'll need 'em. This one's worth the download for the platform techniques alone.

And check out the Digestible Chunks page, for floppy-sized pieces!

You Don't Need To See My ID v0.3

A port of M1's You Don't Need To See My ID. A few glitches (missing texture in the center room, no lighting to speak of), but playable.

Discipline of Anarchy

A relatively short solo level, where your job is to find the final term. Well-constructed, with switch-controlled doors making sure you see the entire map before exiting. The final battle is a nice one-on-one with a major jug... let's hope you brought enough ammo!

Symmetary v2.0

A large cloverleaf arena, with four underground loops for added space. An insane collection of monsters for a net level (four jugs in the main arena!), and lava you can't get out of... but it plays okay. Big enough for 8. Update cleans up textures, adds weapons, and tones down monsters. Much more playable, now...

By Jove Jeeves!

The second part of the Dragonfly trilogy that started with What Ho! Jeeves, this is a slightly more involved scenario than the first one. You still have a dry, erudite AI helping you along, but there's some serious fighting going on. Four levels, but the first three are a cakewalk. (The forth is definitely not.) This should provide you with some good stress-burning opportunities.

Dog & Dog Map Pack v1.0

4 levels. A pretty wide range of playstyles... the first map is quite small, with seriously fast-paced carnage (if your friends don't kill you, the hill will), but the other three are rather large. I wouldn't expect great performance of What The Hell on 040 machines... but other than that, these are pretty fun. Caesar's Palace shows an enormous attention to detail.

Devil in a Blue Dress 2.2

A full-blown port of the M1 scenario, Devil in a Blue Dress. I won't hype this too much, since it's my baby, but it contains 21 solo levels (painstakingly debugged), almost 7 megabytes of original artwork, and 2 megabytes of original sounds. If you've played the original, you'll find all-new puzzles, secrets, and enhancements. If you haven't, this should keep you busy for almost as long as Bungie's M2 scenario.

Because of it's extreme size, it's also available in floppy-sized chunks.

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