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All Years

December 1995

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January 1996

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February 1996

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March 1996

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April 1996

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Timeline

MNB's Pfhorever

A modification of Pfhorever (also available here) whereby the secrets are easier to get to, and the arena is open-air.

Bob Hot Air Popper

A small arena with a neat little novelty first seen in one of Fusion's M1 maps. Looks better in M2, in my opinion... PPC-only (zero-length line error).

M2-Showered with Grenades

A nice conversion of Bungie's M1 level. Feels a lot like the original. Great for nostalgia...

Pfhlush After Using

A very big map, mostly underwater. Some nice tricks. A little bit of texture smearing in a couple of places, but nothing horrible. PPC-Only (zero length line).

Arena

A conversion of the M1 Bungie net level. Stays pretty true to the original. Nicely done.

Waldo World Arena

A conversion of the M1 Bungie net level. Stays pretty true to the original. Nicely done.

Firefight!

This is Axiocranium with a twist. Map's the same, but there are lots and lots and lots of bobs, and with the enclosed physics model, some of them don't like you very much... You've got to figure out which ones. Nicely frenetic. Contains the original Axiocranium (v2), also.

M2 Carnage Palace Deee-luxe

Another port by Chris Silverberg. This one doesn't seem as dark as the original... but that could be the difference in machines. (I played the M1 version mostly on 040's.)

M2 Sound Converter 0.5b

Converts M2 sounds to resources, where you can edit them, and then converts them back. Still in early beta format, but functional...

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