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September 1996

July 1996

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Timeline

Darius's NetMapPack

6 maps, mostly variations on Bungie's arena levels (M1 and M2). The biggest influences are Thunderdome, House of Pain, Everyone's Mortal But Me, and Waldo World. Generally nice construction, and plenty of weapons.

Fandango

As the readme says, it's in the Everyone's Mortal genre, except the area surrounding the hill is filled with deep water. The whole map's spread out a bit, since it was designed using the (enclosed) LTI physics model, which adds a bit to your jumping capabilities, among other things. Some very nice sniping positions.

M2 Suicide v18

Three more from the long-quiet suicide master. The first one is extremely aptly named, but the other two are quite fun. Death awaits you...

OU812

A precursor to Good Day 2 Die, this is a pretty fun large map. This one favors the player who can change vertical targets easily... and it helps to know where the access to the secret areas comes from. Plays best with bigger groups, but 3 should have fun, as well.

Pfhunk Pfhiles v911

8 net maps. These are split between a few standard (pretty nice, in most cases) arena maps, and several team-oriented game maps. There's a capture-the-flag variation (already released), a mortar-style combat map, a pretty slick KOH level, and more. Construction is good, ammo is plentiful, and for bigger groups, the team play should liven up your carnage-fests.

Re'fix v2.1

A pretty slick run-and-hide map, with lots of windows, and lots of escape routes. You can get almost anywhere from anywhere else... but everyone can see you do it. There are a few lava pits that might slow you up, but they can also be used as shortcuts to some of the more useful places on the map. Nice construction.

Triangle of Doom

Wow. I thought the suicide levels were small and deadly. This is a collection of three maps, mostly one room each. (There's a bonus space in the last one.) The title map is tiny (about 7000 units across), with 7 starting positions! The other two aren't much bigger... Ammo is plentiful, but these would be unplayable with more than three players (and even then, it's Stand Up and Shoot Someone). Play these if you really, really need to kill a lot.

Blood Spray

Everyone starts out in a small, rectangular room filled with TOZTers and 3x canisters. You teleport out from here to a small cylinder, with shelves along the sides... a teleporter at the bottom brings you back to the top. Simple in layout, more weapons than you'll ever need, brightly lit. Expect really, really high carnage rates.

Criss Cross

What it sounds like. An open arena with a raised cross in the center. Ammo and shotguns on the main floor, assault rifle one level up, all the big guns are a little harder to get to... See what you can do about getting the flamethrower with someone on your tail.

Foe Hammer

Shaped like a sledgehammer, with ammo at one head, the hill at the other, and SPNKRs at the bottom of the handle. Small enough that carnage should be extreme. Nice use of alien textures.

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