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October 1996

August 1996

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Timeline

Infinity Suicide v1.0

Three new levels, all quite playable. (The readme, especially about the part that talks about these being made for Powermacs, should be heeded... the last one, in particular, is horribly slow on 040s.) The suicide tradition continues...

My Own Little Playground

A tiny geometric level, with interesting lighting. Weapons and ammo seem to be designed for two or three players, but there are 8 starting positions. If you decide to run through this solo, you won't see any of the items-they've all been designated network-only.

Warm and Snuggly

Warm, yes. Snuggly, no. A lava-filled pit is surrounded by, and crossed over with, jagged steplike areas. One wrong move, and you're drinking the hot stuff. There's a 2x recharger, but it's pretty exposed...

Infinity Arena

Based on the original Arena in M1, but with much wider hallways. (And an extra secret or two...)

Lunatics Lounge

A very tall 3-tiered map, with elevators and secret staircases leading from tier to tier. A few bugs (missing textures, that sort of thing), but nothing fatal.

Portals Max!

For anyone who's seen a previous incarnation of this map (it is available in both M1 and M2 flavors), this version is a serious upgrade. It feels more like a small city block, instead of a single room (well, a pair), and there is support for 8 players, finally. For those who haven't seen this map before, check it out. This is 5D space taken to the extreme. Two nearly identical areas (differing only in textures) occupying the same space, with windows for attacking, and a convoluted passageway to actually cross over. Spectacular...

Shotgun Overkill

A straightforward arena (which, incongruously, has lights hanging in a clear sky), connected to an absurdly overstocked ammo room (so much so that it blinks out of existence as you walk past it-the engine can't draw everything there). Would be more sporting without the ever-present invinicibility...

ACME Station-M2

The infinity level, ported to the M2 alien textures. It's no longer vacuum, and all the baddies are gone... but so are some of the windows (which makes for easy transfer from hallway to hallway, actually).

Covered With Corpses

An extremely fast-paced map, with a tiny open arena in the center, surrounded by eight entrances on two layers... and a rolling staircase around the whole shebang. Absolutely no place to hide...

Got a Match?

Simple outdoor maze, with a couple of rechargers and a (not-so) secret room. Flow is nice... but it could use some sounds.

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