fileball.whpress.com
1998

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Timeline

Evil: DOA Physics I v1.0

These are physics for marathon EVIL! Don't know what would happen if you tried it in Infinity, but I'm sure it would seriously screw up things.

Evil Prequal Sketches

This pack contains 10 sketches from my sketchbook that pertain to the Siege of Nor'Korh. They are numbered in the order they were in my sketchbook, so I am guessing that is the order in which I made them.

Evil Concept Sketches

This pack contains 22 sketches from my sketchbook that pertain to Evil. They are numbered in the order they were in my sketchbook, so I am guessing that is the order in which I made them (heh, even I am not sure of what I do).

Fm: Time Becomes a Loop

Time Becomes a Loop is an interestingly small, but large, map. The structures form a loop because they are around a fissure in the ground. Some structures have two levels, and others don't. Many windows, angles, areas for surprise attacks, and full frontal assaults make this a good run for your skill.

Hastur's Workshop Examples

All the simple example maps enclosed in this archive, are guides and information on how to make odd and strange new things with the Marathon egine.

Force Fields

Multiple Stop Elevators

Bouncy Wall Fixing

Cast Shadows

Multi Split wall techniques

These are great to help "open your mind" to the ways things can be construed and manipulated to get interesting desired results!

AMPG Carnage Fest 6

PLAYERS: Fm™, brymen, Pmac, Nukeboy

All these films need to be run from Evil. Some films require the non-standard Evil net maps to view.

These maps are:

The Coriolis Loop map pack by doubleaught

The original Marathon:Infinity Map file

Three new maps by Frigidman (Included)

(read the readme for more instructions)

Fm: Clan Wars (oo)

Battle of the Clans was made for Evil initially, and was supposed to be ported to Infinity. For some reason, this never happened. So, I yanked out the map and ported it to Infinity in this file called Battle of the Clans.

Fm: Temporal Lab 17 v2

First in a series I never finished. The reason I never finished the series was because I didn't want to be limited in what I could do. Following a series format, would have limited me.

Map Filetype Changer v1.0

This is a file type changer for use with Evil. It will fix all filetypes of maps that you drop onto it. This is so Evil will recognize your new Evil map creation.

Fm: Tipatae Tibatoh (evil)

Tipatae Tibatoh is a map I designed for the Tempus Irae II: The Lost Levels. The map was then designed for Evil and then Infinity. The Evil version has special physics built in. The Railgun and Nukegun both have second triggers that do something dangerous.

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