fileball.whpress.com
January 23, 1999

November 1998

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Timeline

Bridge of Despair v1.0

Pretty good layout, Arena type square with bridge in the middle, secret doors, variety of levels, and the S'pht are on your side which means they're pretty useless as usual, especially with that Jugger in the middle of your bridge. King of the Hill, Ball are untested but author recommends up to eight players. No cooperative play although solo is also okay per Mr. Mason.

Burning Steel v1.0

Square Arena play, lower level populated by aliens for solo play, upper level ledges have good corners for sniper spots with a raised dais in middle for King of the Hill. Decent layout. Supports up to eight players.

Carnage Gardens v1.0

Another keeper. Large Arena with perimeter passageways for ammo, 1x & 2x, a couple of elevators, garden pathways. Supports KOTH, Ball, with a sniper outcrop to die for. Up to 8 players and is loaded with mean & nasty aliens for whiz bang solo play; includes a Jugger right there, in the middle of it all! Go ahead, fire your Launcher!. Remember, the Sph't are on your side. At some point lay back & watch everybody duke it out in middle of the Arena, too funny!

DartBoard Bonanza v1.0

Complex square, supports 2-6 players. Sniper areas, bldg. in main lobby with goodies & a 2x, can get caught here, difficult to get out and would slow you down. A few of those stupid Bob's for solo play. Also has that Fish Eye & the Infra-red. We liked this map, except for the damn Fish Eye.

Evil-Plague Maps Pack v2.0

Four maps, Plague Planet, Winds, Water and Thunder. Some of these levels are very similiar to some you might have seen before. They are all nicely constructed.

Intellectuality

Single level solo scenario... nicely constructed, and fun to play. Although there's no shapes patch, there is a new monster... and he's damned annoying. (You'll notice him as soon as you run into him.) Lots of extra stuff to find... take your time!

Jug Jug v1.1

A small square arean that utilizes 5-D space. This level is small and due to the number of objects and their regeneration rate, I had some blinking monsters going on, and this was even on a G3. Small and short hallways are accessed by elevators that orginate from the ground floor. Elevators need to be a bit faster and no matter what size of group you have, this level will give you high carnage rates. Updates speeds up elevators, and decreases some of the ammo.

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