fileball.whpress.com
July 2000

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Timeline

Jet Li/In the Walls

An experiment, more than anything. The map is really just there to show off the physics model. Walkfing's faster, running messes with gravity... pistols shoot rockets (although they still do bullet damage-big difference is if you shoot a close wall, you can die, unlike your standard pistols). If you're interested in making an urban combat map, and don't feel like starting from scratch, this might be a help.

Dogfight Netpack 2.0

9 maps, 6 large, 3 medium/small. A few minor problems, but all in all, decent flow, lots of weapons/ammo, varied layouts. If your group is looking for new netmaps, you should find some good stuff in here.

Jet Li/Bob Arena, Rooftops

Adds a new, improved physics model to the Jet Li concept released a few days ago. Now the rockets have been replaced by shell casings (they look like marshmallows flying at you, but they're a hell of a lot more dangerous), and there are lots of dangerous bobs. This is getting very interesting...

The Battle Cat's World Tour v1.1

7 maps, spanning the length and breadth of the world during world war II. Okay, not really. Just 7 maps, all tweaked for pretty nice carnage rates, with great attention to detail and superb flow. Plays solo or net.

Seven Pansies Prancing

A large, relatively intricate design, in two flavors - night and day. Ammo will NEVER be a problem. Flow is quite good... larger groups will find that there are very few safe places, and those few you do find can end up as killing fields. The first runthrough is a bit confusing, but once you've got the layout down, movement is great. Absolutely worth a look.