fileball.whpress.com
August 4, 2002

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Timeline

128x128 - Max Payne TexturePack for M1A1 1.1

Just what they sound like - Max Payne textures designed to replace the standard M1 textures in M1A1. Lo-res (128x128). Version 1.1 adds Grendel textures for compatibility with new secret level.

256x256 - Max Payne TexturePack for M1A1 1.1

Just what they sound like - Max Payne textures designed to replace the standard M1 textures in M1A1. Hi-res (256x256). Version 1.1 adds Grendel textures for compatibility with new secret level.

256x256 Final

I made the set for Aleph One (Marathon) integration, but they'll work in any game engine or texture processor that can deal with 256x256 PNG images...and that's just about everything, I gather. Hell, you can even use these as desktop patterns, or coffee mug silkscreens...!

Goran's Health and Oxygen Bars 1.0

A shapes patcher that will make your health and oxygen bars somewhat translucent - Aqua-like, if you will. Works under Infinity or Aleph One (or M2, for that matter).

M.A.D.D.s for A1 SDL 2.0

An SDL port of Quartz's M.A.D.D patch for Infinity. Some changes were made for this version - see the enclosed readme for details.

Much Superior Grenade 1.1

A remake of the grenade explosion, created by mixing the standard grenade sound with a Myth dwarf bottle.