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All Years

March 1995

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Timeline

World Wide Web v1.1

Another of Mike Neylon's maps, also available in the MKN pack above. Tight corridors, but it moves well. Great with three players. Usually I like to keep baddies to a minimum, but here they do a great job of blocking. Get out of my way, he's after me! Aaggghh!

Cro-Will

A model of an existing building at Connecticut College. A couple of the rooms are big enough to cause smearing.

P-Day

Big, lots of windy passages. Short on weapons, long on ammo.

Suicide Maps v2.0

6 Levels. I took the suicide maps, cleaned them up, got rid of four (mostly out of laziness), and added a touch or two. These are much smaller, with fewer bugs.

The Pit of Hell v1.2

Big. Simple layout, but with a few nasty twists. Watch out for the trash compactor.

Alpha Dome v1.1

Nice combo of open and closed spaces. Symmetrical layout with different features in each section (which makes for some disorientation). Textures are used well for differentiation, but these become useless if you find the night vision powerup.

Chris's Cross

Nice concept-a bunch of interconnected small rooms, with a passageway that goes over the top and provides lots of sniper positions. The phfor textures make it a little hard to see any distance at low resolution, though.

Ender

One big (very big) pit, with some sniper positions, and a couple of pathways through some lava. Watch the juggernaut. Comes with a (required) physics model.

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